Parallel 42

The Skypark - Persistence and Purpose

The Skypark - Persistence and Purpose

Hi Everyone!

We have been hard at work for the past year bringing lots of ideas together in what we call The Skypark. You can learn more about its features on the Orbx Store page here:

The main idea is one of a dynamic and persistent world that every member of The Skypark shares. The definition of persistence is vague. Everyone has it’s own definition and it’s hard to wrap our heads around what a persistent world is. Here’s me trying my best to explain our vision of persistence along with the pillars that makes The Skypark.


In the simulators we have today, everyone lives in its own bubble. You might be flying multiplayer with friends but the only thing you will ever see is the other users’ aircraft, maybe some smoke trails and that’s about it. What The Skypark proposes is a world where you can connect to the traditional multiplayer services you love while also adding a dynamic layer of adventures on top of it.

This new dimension allows you to see the world change around you. Forest fires, events in the middle of the desert, airshows etc. All in sync with everyone on The Skypark. If you can see something cool outside your aircraft window, chances are we can make it happen in sim too.

Purpose / Discovery / Economy

Another element is the sense of purpose. After a few months of flying in the sim, we start to wonder: Where do I fly next? Most of us buy 3rd party airports and sceneries to make sure we are flying in our out of beautiful places. What happens after a while is we often forget about those in favour of new releases and never fly to them again. The Skypark includes an Adventures app that lets you find jobs and events around the world that matches your custom scenery collection. You will always find something that works for you on The Skypark and gets you to rediscover forgotten airports in your sim.

“Why fly if there is nothing at the end of it?”

The economy is a big part of The Skypark. You collect Bux (Ⓑ) at the end of their adventures. You can collect that currency for future expenditures on the platform. We want to develop the economy features with the community. We have long term goals with the economy system but those won’t be available right off the gate. We want to integrate your ideas and dreams. Feel free to share them on the forum here:

That’s it for now! Be sure to follow this blog to get notifications when a new article is published.

Join us on the next blog article where I discuss some of the recent features we have been working on!

Best Regards,

Keven Ménard
Creative Director //42

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